This, the fifth main entry in the stalwart first-person shooter series, is the first to sidestep concerns of Imperialist or disaster tourism tendencies by being located in rural Montana. You, as a silent character referred to as “Deputy” or “Rookie” (you’re given the option to choose your character’s gender and race), are initially involved in a chaotic attempt to arrest doomsday cult leader Joseph Seed, and soon find yourself picking up arms to take back Hope County from the messianic Seed family and their Eden’s Gate followers.Read More
The narrator in Far from Noise is freaking out, and with good reason. Thrown from the road by a spot of engine trouble, they’ve found themselves teetering on the edge of a cliff, one unlucky movement away from tumbling to a soggy death. At first they try to make light of the situation – ”People QUEUE for these kind of thrills!”, they joke – but with the sun setting and no luck starting the car again, panic begins to set in. Like most of us, the narrator is too young to die and has so much left to do. If this is the end, what have they left behind to be remembered by?Read More
It’s brave, to make a game like Skipper in 2017. Today’s most widely played games want to keep you captive for as long as possible, buttering you up with new abilities or upgrades while whispering sweet nothings about the prizes that lie ahead, just a few gold coins or experience points away. If your current task has lost its appeal, there’s always something else to do, some other attraction to cleanse the palate and keep you playing. This is video games as binge television, a treadmill set just right so that you could keep running forever if you wanted.Read More
Of the more experimental games to come out of the independent scene in recent years, many have a distinctly dream-like quality. Think big, empty environments rendered in striking colours, with horizons which seem to stretch into infinity. The otherworldly places in games like Journey, Proteus, Rain, House, Eternity and Eidolon have the feeling of expressionist paintings that you can visit, and you often awaken in these worlds with little idea of how you got there or what it is you’re there to do. Curiosity takes hold, and you find yourself drifting through these places as a dreamer might, exploring and observing slowly and thoughtfully, taking meaning where you can.Read More
Situated just outside the Assembly Rooms in a suitably futuristic white dome, the Futureplay Virtual Reality Studio features a carefully chosen selection of VR works ranging from documentary through to animation. Here I saw the excellent and engrossing First Impressions, which allows the viewer to see the world through the dewy eyes of a new born baby, and Utopia 6, a cerebral sci-fi that takes place two-hundred years from now. However, I am focusing my attentions here solely on one VR piece, the challenging and thought-provoking VR documentary Munduruku.Read More
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